4.9 Why can't I jump in and play an advanced character?
To keep a consistent level of writing and role-playing, new members are required to start a character at entry-level ranks. Once a character has been raised through the ranks of their guild, the member may create any new characters at any playable rank (within the 5 characters per member database limit). Playing "positioned" characters (i.e. characters that serve a specific function within an organization) is allowed at the discretion of the Guild Leader/s and the Amyrlin Seat. Characters are still encouraged to go through the growth stages of first and second ranks. Characters starting at Second Rank begin with 350 points, Third Rank with 700 points. All Guild Requirements must be met.
5.1 What is expected of a member?
Members are expected to maintain a certain level of activity - teach a class or host or play in a RP at least once in a four-month period. They are expected to have read this FAQ and Tower Law, and maintain a valid email address. Players are responsible for keeping their membership information current, and for conducting themselves with basic human decency on the Message Boards and other forms of communication around the site. This is more formally written at the Law.
5.2 Where can I check on the rules?
The rules, also called Tower (or Site) Law, are listed here. Access them later by clicking the "Information: Tower Law" pulldown link found on every page.
5.3 How do I raise through the ranks?
The raising requirements can be found here. Please keep in mind that these are only minimums, you are encouraged to go further and do more. Character development never ends, at any rank.
5.4 How do I become an officer?
When an office becomes vacant, the Amyrlin and Keeper will post on the MB requesting applications. Requirements and Qualifications will be mentioned. See here.
5.6 I'm bored. What can I do to spice things up?
RP! Stop by the chat rooms. Nothing to RP? Sure there is: get in trouble, get out of trouble, find something, write to someone, move some furniture, ask for a chore, be assigned to Tarwin's Gap, challenge a superior or just wander around and end with TBCB: anyone. That means however you end your post, anyone can come play with you. If you need more ideas, email the Amyrlin.
6.1 What is the timeline?
It fluctuates and each character ages differently. All known Forsaken are dead (to avoid the copyright troubles of RPing them), but Tarmon Gai'don has not yet been fought. Egwene al'Vere is presumed to have made the White Tower whole again (and had some malady befall her). The Black and White Towers are still not good friends, but there are some lines of communication between them - for example Healers at the Black Tower are permitted to come to the White for study. The Red Ajah has returned with the failure of the Violet Ajah. The Red's new purpose is hunting down and bringing to justice or training all rogue channellers.
6.2 How do I interact with the different Guilds?
You can interact with members of other Guilds freely on any MB or the CR, provided you meet any rank requirements of your own Guild in regards to moving around the world. Aside from things like droves of Whitecloaks boldly walking the streets of Tar Valon, we actively encourage inter-guild RP.
6.3 Can I change Guilds?
A well-supported RP history is needed to change Guilds, along with the permissions of the relevant Guild Leaders, or the Amyrlin and Keeper if the GLs cannot both agree.
6.4 Is there a limit on how many points my Character can earn?
There is no limit for the number of points a top-rank character (Aes Sedai, Veteran, etc) may earn.
First-rank characters (Soldiers, Manshima, etc) have a points cap of 550. They may not take more than 700 points - this is to reflect
the limit to the amount of learning they could achieve at that level.
Second-rank characters (Journeyman, Hundredman, etc) have a points cap of 1200.
Characters are not required to move up in rank even though their points limit has been reached.
6.5 Is there a cap on Channelling points?
Yes. Strength in the One Power is finite, and different for each
character. Most characters attain their full strength by the time they
reach the Shawl or Dragon pin, but you have until you reach 1200 points to make any last adjustments to your OP strength. Example: Suzy Sedai was raised to the Blue Ajah with a point total of 825. When she hits 1200, she can add no more to her channelling skills.
6.6 Why am I limited to 5 characters?
Alas, that is how the database is setup. While future changes to the site may enable a member to have more characters, the current database limits each member to 5 characters.
6.7 Why am I limited to 15 skills?
Again this is a function of the current database setup. While future changes may come, for now each character is limited to 15 skills.
7.1 How do I find a specific member?
Use the search on the main page or look through the individual guild listings. You may also search members and posts on the Message Boards.